I am self-learning networking. And I am new to this forum and Wireshark. I wish I could get some help from here.
I was playing some fps games and realized that sometimes it became so lag I could not even hear the audio of the game. So I opened the game while capturing packets in Wireshark, realizing that in between a bunch of UDP packets, there are some TLS packets with info: Application Data. And a handful of them takes a long time since the previous frame.
e.g.
Source |Destination |time since previous frame in this tcp stream | Protocol | Info
server address 1 | my address |0.0000000000 |UDP | port -> port Len=1432
server address 1 | my address |0.0000290000 |UDP | port -> port Len=1432
my address | server address 2 |8.3265490000 |TLSv1.2 | Application Data
the vast majority of the TLS packets have much less value e.g. 0.000028....on the time frame column. And I suspect that is the reason why the game became so lag. What are the possible causes for this problem? Is it the bandwidth of other reasons? Thx in advance.