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2023-02-06 08:20:19 +0000 commented question floating point issue in wsgd dissector

Workaround has been found with help from WSGD developers. cf. https://gitlab.com/wsgd/wsgd/-/issues/4

2023-02-06 08:20:05 +0000 commented question floating point issue in wsgd dissector

Workaround has been found with help from WSGD developers. Cf. https://gitlab.com/wsgd/wsgd/-/issues/4

2023-01-27 08:14:51 +0000 commented question floating point issue in wsgd dissector

Thanks. I have created an issue in WSGD gitlab.

2023-01-25 16:49:06 +0000 commented question floating point issue in wsgd dissector

Yes the value will always fit in a float32. Already tested: hide var float32 flt32 = b0 + b1 + b2 + b3; hide var float6

2023-01-25 15:48:42 +0000 received badge  Editor (source)
2023-01-25 15:48:42 +0000 edited question floating point issue in wsgd dissector

floating point issue in wsgd dissector i have implemented the following function in a wsgd dissector: function string h

2023-01-25 15:47:58 +0000 commented question floating point issue in wsgd dissector

The function hex_and_float() is written in WSGD syntax not C.

2023-01-25 14:00:55 +0000 asked a question floating point issue in wsgd dissector

floating point issue in wsgd dissector i have implemented the following function in a wsgd dissector: function string h