1 | initial version |
In Lua: when adding your item using
my_subtree:add(VarData,...)
you just assign that to a variable, like
local varDataSubtree = my_subtree:add(VarData,...)
Then, you add the details using
varDataSubtree:add(Detail1,...)
2 | No.2 Revision |
In Lua: when adding your item using
my_subtree:add(VarData,...)
you just assign that to a variable, like
local varDataSubtree = my_subtree:add(VarData,...)
Then, you add the details using
varDataSubtree:add(Detail1,...)
In C, the concept is the same, only the syntax differs.
3 | No.3 Revision |
In Lua: when adding your item using
my_subtree:add(VarData,...)
you just assign that to a variable, like
local varDataSubtree = my_subtree:add(VarData,...)
Then, you add the details using
varDataSubtree:add(Detail1,...)
In C, the concept is the same, only the syntax differs.differs. The result of tree:add
operation is a subtree which you can populate using the same methods like the basic tree.
4 | No.4 Revision |
In Lua: when adding your item using
my_subtree:add(VarData,...)
you just assign that to a variable, like
local varDataSubtree = my_subtree:add(VarData,...)
Then, you add the details using
varDataSubtree:add(Detail1,...)
In C, the concept is the same, only the syntax differs. The result of tree:add
operation is a subtree which you can populate using the same methods like the basic tree.